![]() In this respect, The Last of Us Part II doesn’t so much have its cake and eat it as smear the confection around its face and dare you to disapprove. It can be difficult to convey nuance and subtext when your photo realistic world is awash with the virtual entrails of vanquished enemies and your player character’s clothes have turned crimson with other people’s blood. Making a big budget, ultra-violent video game about the harmful consequences of violence is a bold move.
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